Rendering is a process which is used to generate an image of a geometric model of an object. The calculation of a rendered image includes besides geometry also a viewpoint, lightning, shading, and texture information. The process is done by a rendering engine that can be part of larger programs like MicroStation or TerraPhoto.
Rendered views are nice and demonstrative representations of geographic data used for 3D visualization purposes, in the field of geo-visualizations, for example, for 3D city or landscape models. They are also required as frames for the creation of flythru movies.
To display rendered views, it makes sense to rotate a view which means to change the orientation from a top view to another orientation. Another possibility is to create so-called camera views which offers the opportunity to define more precisely the location of the observer (= camera) and the target. These view settings can be manipulated by MicroStation View Control tools and are described in the following Sections Rotated Views and Camera Views. As mentioned before, rendered views are calculated from geometric models of objects. Examples for such objects and their usage in TerraPhoto rendering are described in Section TerraPhoto Rendering.